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As another sun sets and the pale moon rises over the ancient proving grounds, the bravest and wiliest creatures gather for the Klash — the ultimate test of wits and ability!
Try to get rid of all your cards so you don’t take any markers, but if you can’t you have a real dillama—should I pick another card or quit? Maybe you can play that card later, but if not you’ve just hurt your score.
Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10.
You can play with this New Blue pack — just like Classic Green — with up to 4 players OR combine the two packs to play with 5, 6 , 7 or 8 players.
Players 2-4 (standalone) or 5-8 (with the Dutch Blitz main game)
Playing Time: 1-15minutes
Ages 8+
Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle and Rob Dougherty (Ascension Co-founder).
One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability.
In the action-packed Dungeons & Dragons card game Dungeon Mayhem, you win by being the last adventurer standing.
Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon.
Looks like there's a new threat rising in the land of Arcadia: Minibosses! Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions.
"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom,
Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents.
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board.
Skip-Bo is the ultimate sequencing card game from the makers of UNO! Players use skill and strategy to create stacks of sequentially numbered, ascending cards (2,3,4...) until they have no more left to play.
From the makers of UNO comes a rummy-type card game with a challenging and exciting twist! The object of the game is to be the first player to complete 10 varied Phases-two sets of three, one run of seven, seven cards of one color and more.
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
"The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff?
This infamous wild card and party game provides instant fun for 4 to 10 players! It's as easy as comparing apples to apples, too, just open the box, deal the cards and you're ready to play!"
Anomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc...
Players randomly slot ten cards on their rack. The race then begins to draw and discard until one player positions ten cards in numerical sequence.
Each player is dealt a hand of 6 cards, of which they discard 2 into a special pile called the Crib. One card is then cut from the draw pile and turned face up - it is considered part of each player's hand and of the Crib.
Play a card from your hand, place a chip on a corresponding space on the game board…when you have five in a row, it’s a win! Learn to block your opponents – remove their chips. Watch out for the Jacks – THEY’RE WILD!
Italian Scopa is a centuries old card game requiring memory, skill, strategy and a little luck. Scopa is easy to learn, a challenge to master, and just plain fun for the whole family.
It should be easy to name 3 breeds of dogs - but can you do it under the pressure of 5 seconds twisting down, and with the other players staring at you, waiting for you to get flustered?